Showing posts with label Panorama. Show all posts
Showing posts with label Panorama. Show all posts

Thursday, 20 April 2017

Amityville progress - Master bedroom 360

360 image showing work in progress on the master bedroom,over the last week I worked on updating the scale of the model to be more accurate as well as adding some additional items and experimenting with baking the lighting. The reflections in the 360 image didn't turn out as expected so will have to look into that issue as well as adding clutter to the room although currently is very close to how the room was photographed in 1976.

Amityville '76 - Master Bedroom
Controls make take a moment to load

Friday, 17 March 2017

Amityville - 360 Image Test 3

360 Panorama of the house exterior.For this test I tried increasing the lighting on the environment a little more since it appeared dark in some screenshots,the export process for the panoramic images is pretty quick and easy whereas a 360 YouTube video is a lot more complex and will use keyframing,camera movement.Currently waiting on the next version update on Unreal before I start that.

Image controls may take a moment to load,can be viewed via Flickr by clicking image also.


Amityville Exterior

Wednesday, 15 March 2017

Amityville - 360 Image Test 2

Second interactive 360 panorama test. This shows work in progress on Missy's room,recreated from photos of the Amityville house in 1976.There are still details to add like grime to woodwork as well as all the smaller objects littering the room and on shelves.

Image controls may take a moment to load.

Amityville Bedroom

Saturday, 11 March 2017

Amityville - 360 Image Test

Doing some experimenting with Unreal 4's 360 plugins,this is my first test image for a still inside my game map.Process is fairly quick but getting the image embedded into my blog took a bit searching,drag on the image to give it a try.Eventually the aim will be a full YouTube 360 video.

Image controls may take a moment to load.

AmityvilleTest