With Jurassic World coming out next week I decided to put together some of the environments from my project into one video,the runtime was a little long so this mostly just covers the most complete interior areas so far.
Friday, 5 June 2015
Saturday, 30 May 2015
Quick video I made just for fun,the project I've been playing about with in my free time is set just a few days/weeks after the events of Jurassic Park but decided to try altering it to appear like a lot longer had passed.
Thursday, 28 May 2015
Quick experiment in Cryengine,was looking into environment animation and how I could to create larger scale elements (like having the trees pushed out of the way).Ended up using custom wind zones and animating a path through the jungle,the effect was interesting but not as precise as I'd hoped.
Monday, 27 April 2015
A while back saw a image post that used Grand Theft Auto 5's photo mode to take some really nice snapshots from the game world. Decided to give it a try in my own Jurassic Park map making use of the binocular asset for depth of field an a quick bit of Photoshop filtering.
Sunday, 8 February 2015
Saturday, 31 January 2015
Another modelling/shading project I worked on recently was the trailer for 'Grey Goo',a brand new RTS game by Greybox and Petroglyph which is available on steam.The game has a full campaign/story mode with some great cutscenes by Axis animation,check out the trailer below.
Here's a project I worked on a few months ago for Axis animation for Sledgehammer games reveal of Exo Zombies DLC for Call of Duty.I worked as modeller for props / environment as well as set dressing and some texture and shading on the project.Check out the trailer below...