Friday, 14 February 2014

Era: The Consortium Kickstarter

I recently worked on a project modelling for a tabletop sci-fi RPG game,the models were built to eventually serve as templates and ensure continuity throughout the 2D artwork of the games rulebook.The project has just launched its own Kickstarter page,if you're a fan of tabletop gaming or just looking to support a unique project check it out here

Jurassic Park: Aftermath update 3

Here's some in-game footage from my work on my Jurassic park Cryengine map,I re-worked the gates to be functional based on area triggers and have sound and also added two additional buildings. The landscaping is currently a work in progress.

Sunday, 9 February 2014

Jurassic Park: Aftermath update 2

Some more new images from my work in Cryengine,I've been looking into viz areas / portals and how they can be used for interior environments as well as doing some modelling in Maya for a couple more key locations.The more time I spend in Cryengine I'm starting to recognise bugs as soon as they crop up but my advice for anyone playing around in the engine is backup your's always just a matter of time before a map gets corrupted.You can also now follow the project on Facebook

Night in the park.In game shot.

Emergency bunker 1- work in progress

Raptor cage model added into game.

Maintenance shed work in progress.

Sunday, 2 February 2014

Jurassic Park: Aftermath update

Over the last couple days I've got back into Cryengine 3 and my Jurassic park project has made some progress.There's been a lot of environment detail added as well as new models and smaller details like custom load screen and music/ sound fx. You can also now follow the project on Facebook

The raptor pit,I worked on learning more about setting up time based weather fx.

Jungle road shot,connecting some of the areas I built previously with vegetation and tracks.

Raptor cage.Quick model just to add something smaller into the map.