Wednesday 18 January 2012

Jewellery - Model & Render

My last couple of post I was exploring different styles of art in 2D and 3D and looking at abstracting some shapes,it got me thinking about smaller sculptural shapes and for some reason I ended up with ring and necklace designs in my head.Spent an hour building some different parts and testing out shaders for a gem/diamond surface and then quickly modelled a ring design in Maya,fairly happy with the results and can see where to improve for my next attempt.

Smoky Quartz and silver ring speed model.Maya 2012.

Diamond variation,click to enlarge.Colin Kaszynski.

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