Friday, 9 November 2012

Latest work: Halo 4

A few months back I worked on a very cool project,after a long wait it's finally been released.Halo 4!.I worked modelling environments and props on the 'Spartan ops' cinematic mini series.Each week for ten weeks a CGI short movie kicks of new downloadable game content for the Xbox game starting this week with Episode 1: Departure. I'm in the process of updating my website so eventually I will collect together the scenes I worked on and post some more detailed information (as well as updates on a few more upcoming projects) but for now here's the first episode,the majority of my work on this episode starts from around the 3:50 mark.

 

Thursday, 1 November 2012

Unity 3D: Trespasser environment flythrough

A while back I started a fun little project in my spare time recreating the environment from the game Jurassic park Trespasser,this is a work in progress flythrough of the game map so far.The video is a little long as there was tons to cover,it was created in Maya and Unity3D.
The frame rate is a little jumpy due to compression but check it out in full HD if you can..

Sunday, 21 October 2012

Unity3d:Trespasser wip

Some new work in progress images from my remake of the Jurassic park:Trespasser game environment,set on site B from the lost world movie. I'm currently working on adding vegetation and also making a start on getting the dinosaur AI working and building up the detail on this whenever I have any free time.

The second mono rail station leading into the mountains.
Click images to enlarge.

The bamboo guest lodge,adding more trees and plants.

The cable car platform that leads from the visitor centre to the guest lodge.

Tuesday, 9 October 2012

Jurassic Park:Game remake preview

Working on getting a flythrough of the entire level done at the moment but decided to make a short preview style trailer.Modelling was done in Maya and the game is built in UnityPro.For progress shots click on the "Jurassic park" tags below.

Sunday, 30 September 2012

Random re-render: Sci-Fi hallway

Since I got my new pc I've been going over some old work and checking them out,rendering is insanely fast compared to my laptop so I decided to re-render some work at higher quality for when I update my website in the coming months.Long render times meant I had to hold back on adding in details to a lot of scenes because I knew I just couldn't get them rendered when they were finished.This is I scene I built earlier this summer,the render on my laptop took well over 12 hours..on my new pc at higher quality it took under 10 mins.I still have to try out my PC in over-clocked mode to and see how that compares.

Click to enlarge.



Friday, 28 September 2012

Unity fantasy world update

Finally found some time to update this project,originally this environment was built fairly quickly using Maya and Unity 3D but my old laptop didn't run it very smoothly.I got a new rendering rig from pc specialist last month and made some changes and updated the map.You can still see in the later sections where the environment isn't finished and its missing a lot of bump maps but this was one of my first Unity environments I built just for fun and a challenge.
Check it out in HD if you can...

Sunday, 9 September 2012

Exploring Cryengine...

Found some spare time to play about in Cryengine 3,was having some trouble getting the layer textures working but turned out to a minor glitch with the version I had downloaded.Decided to import model from Jurassic park game project I was making for Unity and test out some the lighting and tools,still just learning the basics and discovering the menus. Wouldn't say the layout of Cryengine is the most intuitive to learn and it seems to crash far to often.

Click to enlarge images

Bamboo hotel,built for Unity engine originally / missing bump and spec maps.

Sunday, 19 August 2012

Coming soon...

I haven't been updating a lot over the last month or two,it's been a bit crazy with some major stuff going on but there's some very big updates coming in the near future.First off I finished off a major project,cant say a lot at the moment but it was some very cool/hard work,also done lots of modelling for another project and should be able to show off some images off that soon.Major change was updating to a totally new computer,invested some serious cash getting a whole new setup that can render nice and fast.One of the first things I wanted to try out was Cryengine 3 so been playing about in that whenever I've had any spare time,just learning the basics of importing,lighting and environments.This is the first thing I put together,just a really quick import of a model built for my Jurassic park Unity project that I used to play around with some of Cryengine's features.

The monorail station I built for Unity engine