Second speed model from this afternoon,very quick scene to build but shading / lighting was a little more complex (still very much a work in progress).
Decided to do some speed modelling this afternoon to make a change from building more complex scenes and see what I could come up with,started with some hard surface modelling a set of headphones in Maya.
Another couple of renders I finished up showing a mech concept I played around with,the model was built fairly quickly as I actually pulled the jaw bone from a T-rex skeleton I had built and added hard edges to the teeth to make it more metal looking.
Was going through some of my modelling work and been rendering out some shots whenever I've been away from the computer (not very much).This was a robot / mech speed model from a year or two back I had hoped to get back to and finish a whole scene for but never found the spare time.I never play about with camera depth renders so thought I would play around a bit with the shot.