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| Click to enlarge. |
Friday, 6 April 2012
Tuesday, 3 April 2012
Trespasser: Low poly props
Adding some more models into my Jurassic park game project,low poly digger and construction site lights and cabin.The digger was built fairly quickly and still needs some texture work and extra detail to the front section,built in Maya.
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| Click to enlarge images.Shot from in the game engine,terrain is unfinished. |
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| Digger prop needs additional work and bump mapping. |
Labels:
Game,
Jurassic Park,
Unity
Monday, 2 April 2012
Low-poly concepts/props
Images from a game I worked on last year,these are various simple sci-fi gun turrets add-ons for ships and space stations,the concepts were kept low poly for use in Heroengine.
Sunday, 1 April 2012
Trespasser:The beach
Work in progress putting together the beach environment for my Jurassic park game remake,sadly not using Cryengine but making the most of Unity3D to get the game looking decent.
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| Will add smoke particles to the final scene. |
Labels:
Game,
Jurassic Park,
Unity
Saturday, 31 March 2012
sci-fi concept ship
Some more images from the last year.. This is a quick concept ship modelled in Maya for a game project,it was done fairly quick and loose based on a concept sketch I was given.The side boosters are pretty weak but I actually kind of like the bulky front part.
Friday, 30 March 2012
Low poly ship model
Quick look at a low poly model built midway through last year for use as a game asset in Heroengine,the single 1024x1024 texture map contained diffuse specular and normal mapping for the engine.
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| Click images to enlarge |
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| Damaged texture version |
Thursday, 29 March 2012
1 year of blogging...
I hadn't even noticed until today but been blogging now for over a year.This time last year I was at university and after thinking of possible blog names over and over I decided "fuck it!..sharks with jetpacks..at least I'll remember that!".So over the next few days will be posting some work old and new from over the last few months and hopefully will still be blogging a year from now.
Labels:
Blog
Tuesday, 27 March 2012
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