Monday, 17 December 2018

Collision Course - Humans, Dinosaurs and Droids.


Earlier this year I worked on expanding the environments for early access indie game Collision Course.

Built in Cryengine the open world game takes place after you crash land on a prehistoric world. Currently the game features a large open world with unscripted AI encounters,crafting/survival and environmental events.

My work was on the project was focused on an undeveloped section of the map,adding grasslands and plains,rivers and additional cliff areas and integrating it with the existing map. The games latest patch added a new AI herding system as well as Parasaurolophus and the plains were the perfect spot for some dinosaur sight seeing.

It had been a while since I used Cryengine but as far dense exterior environments and exterior lighting go the engines capability's are still pretty additive,after working mostly with Unreal 4 it was an interesting to compare them both.Collision Course is attempting to make the most of the engine with day cycles, lava and flowing rivers and seeing dinosaurs roaming is sure to bring back those Jurassic Park vibes.






















For more information about the game,it's progress and to see out the trailer check out the link to the Steam page below.

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