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Monday, 28 January 2013
Teaser...
Labels:
Jurassic Park,
speed,
Trespasser
Thursday, 10 January 2013
Jurassic Park - Cryengine speed challenge
It's been a while since I tried out Cryengine and I finally found a few hours to get back into it and explore a bit more.I decided to do a speed challenge and put together an environment to learn some of the programs features more in depth and get a better understanding of the Maya import process.
I brought in some models from my Unity remake of the Jurassic park game "Trespasser" and started building the first level of that game.It's fairly basic and has a good few faults from textures/scales to the lack of storm clouds but for 4 hours of work I learnt a fair bit.
I brought in some models from my Unity remake of the Jurassic park game "Trespasser" and started building the first level of that game.It's fairly basic and has a good few faults from textures/scales to the lack of storm clouds but for 4 hours of work I learnt a fair bit.
Labels:
Cryengine,
Jurassic Park
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