My last couple of post I was exploring different styles of art in 2D and 3D and looking at abstracting some shapes,it got me thinking about smaller sculptural shapes and for some reason I ended up with ring and necklace designs in my head.Spent an hour building some different parts and testing out shaders for a gem/diamond surface and then quickly modelled a ring design in Maya,fairly happy with the results and can see where to improve for my next attempt.
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Smoky Quartz and silver ring speed model.Maya 2012. |
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Diamond variation,click to enlarge.Colin Kaszynski. |
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