A recent project I worked on was modelling assets for a game,'Hoarder' is a real time strategy side-scrolling game that uses Unity3D. These models were created for the battle map where you chose the next location to fight or defend and represent village,town and city size challenges.
|
Village environment,modelled in Maya 2012. |
|
Town map,with more fortifications. |
|
City map,the player clicks the map icons to start battle. |
0 comments:
Post a Comment