Thursday 2 February 2012

Sci-fi progress #2

Couple more stills of high poly sci-fi hall concept,modelled in Maya.The scenes running a bit slow on my laptop so rendering the scenes going to be a pain and I'm holding back on adding props.


1 comments:

Chris Horne said...

I love your work colin, It's so Giger, we have similar tastes. The machine render is excellent, I'd love to know what your high samples and low samples are set to in maya (if it is maya)

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