Today I start a new mini project... that's epic of course. I'm building a low poly but large scale open world environment in Maya and Unity engine, I've gone for a fairly traditional fantasy style (so far) in this scene partly because its not a style I would usually go for and for the starting area of this map it works.Lot of modelling,textures and detail to add,first shots show the basic landscaping and today's props.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTQ3vyqOvqFLIgfS82_1JtubM2JT2eEkOXcDrfRrLHuidcltbkc9IHD1LEgZC6GfGvexvGaftq9WOMicS-E_jKvRb86do_59cBpuX78kJN_BppS1rVRDl9ZcVQQXVMldHKgB_UTy3oeFg/s640/colin+kaszynski+3d+model+unity+game+engine.jpg) |
Entrance to the first village,everything built by me
except the trees.Lots of vegetation to add. |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcPwN_t1kBkWqd7lmw1kRbz2tg5f5ZuMFtGFq_z8mO6_Nq4535mQXAZ2M32Lj7sxInWXjZKecx3gos4-UARsZ3x2KLSmLM00eErk6-XtcXXyhPJPcQYADnAkMSMfusEXb6xy9_hHnjOJA/s640/unity+game+engine+demo+3d+world+game+colin+kaszynski.jpg) |
The mountains are roughed out and will develop as I go,
these shots are from in the program (not final in game). |
2 comments:
Cool could you make a tutorial for the houses plz i use 3ds max for my modelling
I use Maya,I don't know Max well enough to do a tutorial at the moment.The houses are very simple,mostly made from boxes.
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