Tuesday, 27 September 2016
Amityville horror house Exterior - Work in progress
Working on the final lighting setup and starting to detail the landscape,street and adding garden props. Using a custom Unreal 4 post processing settings for a film and sharpness,the interior will have it's own post processing with a muted 1970's polaroid style.
Labels:
Amityville,
Game,
Lighting,
Unreal
Saturday, 10 September 2016
Amityville '76 - Interior modelling 2#
Basement pool room has all the main items the actual location had and the washer room has lots to go in (washing/dryers,clothes lines).
Kitchen progress - need a lighting pass. |
Pool room |
Wash/dryer room (seen in The Conjuring 2). |
Labels:
Amityville,
Game,
modelling
Amityville '76 - Interior modelling
Progress modelling and setting up environments in UE4,lighting is work in progress and materials need a second pass of detail and grime added to some items.Lights / door interaction has been added and I've been experimenting with tonemapping / post-processing to add a 1970's vibe.
Dining room,small interactive props to be added. |
Foyer,needs some material adjustment and a few items. |
Master bedroom,some small props and reflections to be added. |
Labels:
Amityville,
Game
Subscribe to:
Posts (Atom)